Fixed an issue with Blacksmiths sometimes not having options after continuing a run. Flailswinger and Giant Tortoise have had their items reordered so that their buffs are no longer irrelevant. Curse Mastery will interact correctly with Dreadshield. Blightbolts, Darkbolts, Shockstrikes, and Stormskin all reroll Next lightning when triggered. NEW HERO: The Bard King Redesigned: New heroes now unlock with an XP system instead of requiring you to reach world 2 with the previous hero. Healing through vampirism always heal for a minimum of 1. Poker Quest v20 Poker Quest v20 (Mar 23, 2020) PATCH NOTES: PLEASE NOTE -> Curse no longer causes damage when items are on cooldown. Each random event should no longer trigger multiple times during the same run. Items with over 8 charges show charge circles properly. Monsters with revive retain Counterattack during Retaliatory Monsters. IMPORTANT CHANGE TO CURSE: Rebalanced most Curse enemies, and clarified their effects with new tooltips. Attack Booster should now interact correctly with reusable items. Poker Quest 1.0, now out of Early Access. Weightless and non-weightless items can be more easily swapped. Challenge names will no longer be hidden. Added a new world 1 monster: The Dealer. Kraken redesigned to potentially heal less and poison more. Lots of balance tweaks, bug fixes, and UI fixes NEW HEROES: The Priest, Alchemist, and Locksmith! It's been a fun journey so far and I hope we can continue it! Thank you to all of you that have played the game over the last few years and provided feedback to help improve the game. Today is the day! After four years of development, Poker Quest: Swords and Spades is leaving early access! With over 20 characters, 1500+ possible items, as well as daily runs, custom runs, mod support, and all the other bits of polish we've done, we think it's finally time and we hope you do too.
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